“Silent Hill: PT” was a video game published in 2014, and was later taken down. “PT” stands for playable teaser, and it was a one of a kind game. Throughout years, many would try to recreate this game, but nothing would ever compare to the original. I had never played it, but I played a very close remake of the game. It features a gameplay where you walk through the hallway of what seems to be a mansion, and you loop over and over again. as you progress, things start to happen, like the phone ringing, or the mannequin would start following you. I had played this remake in VR with my best friend Ryan, and it was a very… interesting experience. Now, he’d never admit it to you, but he was much of a scaredy cat during that game. To be fair, I don’t blame him. We took turns going in front of each other, walking down the hall, and at one point, the bathroom was open. I opened the door… it was dark, and when I looked in the sink, I could not begin to describe what I saw. In a few minutes, I’d leave the bathroom, and we’d continue. The piano would play, and there was a fridge tied to the very high ceiling by a rope. The fridge would swing, and you’d wonder why there was crying. A radio sounded once, about a crime, a husband who had shot his wife or something along those lines.
At one point, we couldn’t keep going down the hall, and we were forced to go upstairs. When we went up, we had gone through that hallway a couple of times, at one point, you could hear the piano being played downstairs. I had gotten very scared, and so had Ryan, so he made me go first down the hallway for the rest of the game. Soon, I began drowning out the noise by singing the Mario theme and dancing down the hallway. We looped again, and the closet door that was at the beginning of the hallway was slightly open, showing a small TV perched on a stool. I couldn’t go in the closet, and Ryan couldn’t care less, so he kept going. I, however, had stayed, and watched the TV. It featured a little cartoon man in 2D, walking down a white hallway, over and over, for a while. The TV glitched, an image flashed of the little cartoon man that was rather disturbing, and a figure came out from the side of the closet door, only to slam it shut in my face. Ryan didn’t believe me, I probably wouldn’t believe me too. We looped again, and the door at the end of the hallway was open, revealing a staircase into what seemed to be some sort of attic or upstairs room. Ryan had told me to go first, I had no objections.
I went upstairs, and he followed behind. There was crying, specifically from an infant, which could be found in a cradle across the room. When we looked into the cradle…
I had hid in the closet, and Ryan couldn’t see, but we eventually made it out of the room. We kept up our pace, and we looped again. As we walked down the hallway, a tree had crashed through the window, and the attic latch opened, a ladder falling down along with a basketball, which we had chased, if I remember correctly. Back to that room, we had to hide from a tall man with a shotgun, then we’d crawl through a boarded crawlspace full of spiderwebs, seeming to replicate a kind of ventilation. In the end that chase wasn’t worth the triumph, because he’d get you anyways, and he’d drag you away with his heavy weapon in hand, and it was at this point I had realized there was something much deeper. There was a rope, and he’d push you against and over the railing, and then something would close on you with the sound of screaming and a muted door slammed shut.
Something about being cold, and the silent sound of swinging.